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GAME MAKER'S SKETCHBOOK

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The Academy of Interactive Arts & Sciences (AIAS), iam8bit, and fortyseven (47) communications are excited to reveal the official selections for the third year of the Game Maker’s Sketchbook. 

The selections will be on view at the Game Developers Conference (GDC) from Monday, March 18 to Friday, March 23, 2024 on Level 2 of the West Hall Lobby of the Moscone Center in San Francisco, home to GDC.

The works of art are now available to view at the Game Maker’s Sketchbook online gallery. Fans and supporters may purchase prints through the iam8bit store for a two-week limited period, starting today and running through March 29. 

El Paso, Elsewhere
Cyberpunk 2077: Phantom Liberty
Have a Nice Death
Frostpunk 2

AWARD CATEGORIES

CHARACTER ART

Explorations, 2D compositions and/or 3D modeling focusing on any elements that go into designing the visual elements of character. Illustrations often include components central to character action/interaction within a game – model sheets, expression, physical movement, wardrobe and styling, etc

ENVIRONMENT ART

All the visuals that encompass the world that characters inhabit, including 3D and 2D art that functions as the basis for constructing a physical game world, including landscapes, architecture, planets, vessels and other set pieces.

IMPACT

An iconic, singular image that captures the game’s visual language, character and/or narrative, including, but not limited to, key art or concept art.

ICONOGRAPHY

Graphic design and iconographic elements meant to engross the player in the identity of the game world, including but not limited to UI, HUDs, dialogue trees and boxes, inventory, primary brand logo or in-game fictional logos, custom typography, symbology and repeated visual elements intended to function as signifiers.

STORY BOARD

Illustrations, diagrams and/or drawn sequences used to visualize a cutscene, narrative, or gameplay scene; demonstrating the flow of animation and scene direction. This can apply to either a game or trailer.

CURIOSITIES

This is the category for anything that doesn’t quite qualify for the other more succinctly focused categories, including but not limited to, props, schematics, technical diagrams, and other trinkets not clearly defined as environment or character art.

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